AI Insights · Timothy · June 2024
Top 5 Ultracasual Games in Latin America Q2 2024
In Q2 2024, the top 5 ultracasual games in Latin America showed varied performance in downloads, revenue, and weekly active users, with notable trends across each metric.
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In the second quarter of 2024, the ultracasual gaming market in Latin America saw significant activity across both iOS and Android platforms. Here’s a closer look at the top 5 ultracasual games, based on data from Sensor Tower.
Relax Mini Games by SUPERIOR STUDIO experienced strong download numbers, peaking at approximately 1.5M during the week of May 13. Overall, downloads fluctuated but remained robust, with a low of around 263K in early June and a resurgence to about 344K by mid-June. Weekly active users followed a similar trend, starting at around 285K in early April and reaching a peak of approximately 1.1M in mid-May, before settling at around 618K by the end of June. Revenue, however, was minimal, with a slight uptick to $10 in the final week of June.
Super Toy 3D from SayGames Ltd saw consistent download activity, with numbers ranging from approximately 153K to 228K throughout the quarter. Weekly active users remained steady, starting at around 1.2M and gradually increasing to about 1.4M by the end of June. Revenue was modest, peaking at $65 in the week of June 10.
Antistress - relaxation toys by JindoBlu maintained a steady download rate, with a slight dip to around 105K in early June and a recovery to about 156K by the end of the quarter. Weekly active users showed a mild fluctuation, starting at around 1.9M and ending at approximately 1.8M. Revenue fluctuated slightly, peaking at $332 in late May.
Acrylic Nails! from CrazyLabs LTD saw a consistent download rate, ranging from around 103K to 154K throughout the quarter. Weekly active users remained relatively stable, starting at approximately 385K and ending at around 379K. Revenue data was not available for this app during the period.
Fidget Toys Trading・Pop It 3D by Freeplay Inc had steady download numbers, peaking at around 141K in late April and fluctuating around 100K to 132K for the rest of the quarter. Weekly active users remained stable, starting at around 366K and ending at approximately 332K. Revenue was minimal, with small peaks of up to $13 in mid-June.
These insights highlight the dynamic nature of the ultracasual gaming market in Latin America. For more detailed analytics and trends, visit Sensor Tower.